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++ game cheat codes

Yu-Gi-Oh! Duelists Of The Roses. Playstation 2 Game Cheats

Other Cheats for Playstation 2

All : A : B : C : D : E : F : G : H : I : J : K : L : M : N : O : P : Q : R : S : T : U : V : W : X : Y : Z


    Yu-Gi-Oh! Duelists Of The Roses


    Card passwords:
    To enter a password for a card, press R3 at the "Build Deck" screen,
    and enter an eight character password.


    CardPassword
    Ancient Tree Of EnlightenmentEKJHQ109
    Aqua DragonJXCB6FU7
    Barrel DragonGTJXSBJ7
    Beast King Of The SwampQXNTQPAX
    BirdfaceN54T4TY5
    Black HoleUMJ10MQB
    Blast SphereCZN5GD2X
    Change Of HeartSBYDQM8B
    Crush CardSRA7L5YR
    Dragonseeker81EZCH8B
    EarthshakerY34PN1SV
    Elf's LightE5G3NRAD
    Exodia's Head37689434
    Fairy King TrusdaleYF07QVEZ
    Fairy's GiftNVE7A3EZ
    Goblin Fan92886423
    Gravity Bind0HNFG9WX
    GreenkappaYBJMCD6Z
    Harpy's Feather Sweep8HJHQPNP
    Horn Of The UnicornS14FGKQ1
    Left Arm Of ExodiaA5CF6HSH
    Magician Of FaithGME1S3UM
    Meteor Dragon86985631
    Mimicat69YDQM85
    Mirror Wall53297534
    Mystical Capture ChainsN1NDJMQ3
    Robotic KnightS5S7NKNH
    Royal Decree8TETQHE1
    Seiyaryu2H4D85J7
    Serpentine Princess UMQ3WZUZ
    Slate Warrior73153736
    Swordsman From A Foreign LandCZ81UVGR
    SwordstalkerAH0PSHEB
    Tactical warrior054TC727





    Hint: Starter decks:
    Depending on the name used at the start of the game, you will get a
    different type of starter deck. Try names such as Konami, Rod, or
    Puzzle.

    Enter the names Kaiba or Scale and choose the monster with highest
    number (on the left) to get a Kaiser Dragon (2300/2000).
    Information in this section was contributed by Brandon Karas.
    Look on the back of PlayStation2 game cases. Look carefully to find
    sponsor names. Use those names as your name to get different cards.
    Not all names will work. Also, use the names of consoles such as
    Nintendo. Leave out the numbers.

    When starting the game, enter Katsuya as a name and choose Fairy
    King Truesdale as your deck leader. Your deck will be packed with
    insect and plant monsters such as two Hercules Beetles, a Kwagar
    Hercules, a Needle Worm, and a Great Mammoth Of Goldfine. Side with
    the Lancastrians (Red Rose) and duel Weevil at Chester. There is a
    good chance that you will win.

    Enter Flame as a name. This should show one of the starter decks
    with the deck leader Robotic Knight. Select this deck. This decks is
    powerful because it is full of machines, includes Wasteland (powers
    up all machines and allows them to move two spaces), and the
    machines will never have an attack lower than 1500



    The following is a list of decks that are available when a specific
    name is used.



    NameDeck 1Deck 2 Deck 3
    AceFairy King Trusedale Patrician Of DarknessTwin Headed
    Behemoth
    AlienFairy King Trusedale KryuelTwin Headed Behemoth
    ArronSerpentine Princess Bird FaceKing Tiger Wanghu
    LeifMaiden Of The Aqua The Illusionary GentlemanWolf Axweilder

    CreatonMaiden Of The Aqua Airknight ParshathWolf Axweilder
    DeadmanSerpentine Princess Bird FaceKing Tiger Wanghu
    PuzzleLuminus Soldier Thunder Nyan NyanSerpentine Princess
    SetoMaiden Of The Aqua Bird FaceWolf Axweilder
    DuneLuminus Soldier Patrician Of DarknessTactical Warrior
    JalenSerpentine Princess Patrician Of DarknessKing Tiger
    Wanghu
    DraculaMaiden Of The Aqua Airknight ParshathWolf Axweilder
    SauranThunder Nyan Nyan Serpentine PrincessLuminus Soldier
    SarumanFairy King Trusedale Thunder Nyan NyanTactical Warrior
    DataSerpentine Princess Airknight ParshathKing Tiger Wanghu
    RexMaiden Of The Aqua Bird FaceWolf Axweilder
    SimonSerpentine Princess Airknight ParshathKing Tiger Wanghu
    AeonFairy King Trusedale Thunder Nyan NyanTactical Warrior
    TeaSerpentine Princess Bird FaceKing Tiger Wanghu
    Zone ManSerpentine Princess Bird FaceKing Tiger Wanghu
    CloudMaiden Of The Aqua Bird FaceWolf Axweilder
    SeipherLuminus Soldier Patrician Of DarknessTactical Warrior
    ClintSerpentine Princess Patrician Of DarknessKing Tiger
    Wanghu
    WraithLuminus Soldier KryuelTactical Warrior
    LurkerFairy King Trusedale KryuelTwin Headed Behemoth
    PepsiFairy King Trusedale Patrician Of DarknessTwin Headed
    Behemoth
    IndianaMaiden Of The Aqua The Illusionary GentlemanWolf
    Axweilder
    JonesFairy King Trusedale Thunder Nyan NyanTactical Warrior
    Darth VaderThunder Nyan Nyan Serpentine PrincessLuminus
    Soldier
    EddySerpentine Princess Bird FaceKing Tiger Wanghu
    NosferatuMaiden Of The Aqua Bird FaceWolf Axweilder
    DemonLuminus Soldier KryuelTactical Warrior
    LokiLuminus Soldier Bird FaceTactical Warrior
    MadcatThunder Nyan Nyan Serpentine PrincessLuminus Soldier
    ThorFairy King Trusedale KryuelTwin Headed Behemoth
    PostalMaiden Of The Aqua Bird FaceWolf Axweilder
    MeSerpentine Princess Airknight ParshathKing Tiger Wanghu
    HankThunder Nyan Nyan Serpentine PrincessLuminus Soldier
    BoomhowerSerpentine Princess Bird FaceKing Tiger Wanghu
    PicardMaiden Of The Aqua Bird FaceWolf Axweilder
    KaneLuminus Soldier Bird FaceTactical Warrior
    CainMaiden Of The Aqua Bird FaceWolf Axweilder
    ChavoFairy King Trusedale Patrician Of DarknessTwin Headed
    Behemoth
    RosenkreuzMaiden Of The Aqua The Illusionary GentlemanWolf
    Axweilder
    SonyRobotic Knight Fairy King TruesdaleThe Illusionary
    Gentleman
    NeroKyruelInjection Fairy Lily Twin Headed Behemoth
    KonamiLuminus Soldier KryuelTactical Warrior
    QuestSerpentine Princess Bird FaceKing Tiger Wanghu
    YeomanAirknight Parshath Maiden Of The AquaMolten Behemoth
    BeowolfSerpentine Princess Airknight ParshathKing Tiger Wanghu

    DexxaSerpentine Princess Patrician Of DarknessKing Tiger
    Wanghu
    HenrySerpentine Princess Airknight ParshathKing Tiger Wanghu
    JediLuminus Soldier Patrician Of DarknessTactical Warrior
    YorkFairy King Trusedale Patrician Of DarknessTwin Headed
    Behemoth
    ZeroMaiden Of The Aqua The Illusionary GentlemanWolf Axweilder

    YagerLuminus Soldier Patrician Of DarknessTactical Warrior
    A E AKyruelInjection Fairy Lily Twin Headed Behemoth
    EthanKyruelInjection Fairy Lily Twin Headed Behemoth
    TyrantSerpentine Princess Airknight ParshathKing Tiger Wanghu
    TexanKyruelInjection Fairy Lily Twin Headed Behemoth
    WeslyMaiden Of The Aqua Airknight ParshathWolf Axweilder
    FeonaFairy King Trusedale KryuelTwin Headed Behemoth
    OlympusFairy King Trusedale Patrician Of DarknessTwin Headed
    Behemoth
    UthgarFairy King Trusedale Thunder Nyan NyanTactical Warrior
    RathLuminus Soldier Bird FaceTactical Warrior
    VestThunder Nyan Nyan Serpentine PrincessLuminus Soldier
    XanderSerpentine Princess Airknight ParshathKing Tiger Wanghu
    AeiouyKyruelInjection Fairy LilyTwin Headed Behemoth
    DuelistSerpentine Princess Bird FaceKing Tiger Wanghu




    Map edit mode:
    Successfully complete both the White Rose story and Red Rose story
    to unlock map edit mode in custom battle.

    Duel Deck Master I:
    Insert a PlayStation One memory card with a saved game from
    Yu-Gi-Oh! Forbidden Memories to duel Deck Master I, whose deck is
    full of Immortal monsters that are strong in the crush field. The
    Deck Leader is Moisture Creature.

    Duel Deck Master T:
    Successfully complete both the Red Rose and White Rose campaigns and
    have a PlayStation One memory card with Yu-Gi-Oh! Forbidden Memories
    saved game data in slot 2. Go to "Custom Duel", and instead of
    dueling Deck Master K, you will duel Deck Master T. Deck Master T's
    leader is Exodia The Forbidden One, and his deck only consists of
    magic/trap cards and the other four pieces of Exodia.

    Duel Master S:
    Copy the saved game from Yu-Gi-Oh! Forbidden Memories over to a
    PlayStation2 memory card. Insert it in slot 2. When you are in
    Custom Duel mode, it will show Duel Master S with a Goddess of Whim
    Deck leader.

    Fusions:

    7 Colored Fish = Fairy + Fish
    Aqua Dragon = Kairyu-Shin + Aqua
    Bean Soldier = Warrior + Plant
    Black Dragon Jungle King = Dragon + Grass
    Black Meteor Dragon (3500/3000) = Red Eyes Black Dragon + Meteor
    Dragon
    Black Skull Dragon = Red Eyes Black Dragon + Summoned Skull
    Blackland Fire Dragon = Dragon + Spellcaster
    Bracchio-Raidus = MegaZowler + Behegon
    Celtic Guardian = Fairy + Warrior
    Clown Zombie = Crass Clown + Zombie
    Crimson Sunbird = Warrior + Winged Beast + Pyro
    Cyber Saurus = Dinosaur + Metal
    Cyber Soldier = Warrior + Machine
    Cyber Soldier = Jinzo #7 + Invader Of The Throne
    Dark Elf = Gemini Elf + Dark Spellcaster (<1500 ATK )
    Dice Armadillo = any Beast (<2000 ATK) + any warrior (<2000 ATK)
    Dragon Zombie = Dragon + Zombie
    Flame Swordsman = Any Pyro + Warrior
    Flower Wolf = Any Beast + Plant
    Harpie's Pet Dragon = Any Dragon + Harpie Lady
    Koumori Dragon = Dragon + Fiend
    Magical Ghost = Spellcaster + Zombie
    Metal Dragon = Dragon + Machine
    Metal Fish = Misairuzame + Machine
    MetalZoa = Zoa + Metalmorph
    Meteor Black Dragon (3500/3000) = Red-Eyes Black Dragon + Meteor
    Dragon
    Minomushi Warrior = Rock + Warrior
    Misairuzame = Machine + Fish
    Nekogal #2 = Beast + Female
    Pumpking = Zombie + Plant
    Pumpking = Zombine (ATK 1100 - 2000) + Plant
    Punished Eagle = Warrior + Winged Beast
    Queen Of Autumn Leaves = Plant + Plant
    Red Eyes B. Dragon = Tyhone #2 + Koumori Dragon
    Red Eyes B. Metal Dragon = Red Eyes B. Dragon + Metalmorph
    Rose Specter Of Dunn = Bean Soldier + Plant
    Rose Specter Of Dunn = Plant + Fiend
    S. Dragon = Dragon + Rock
    Spirit of the Books = Harpie Lady + Boo Koo
    Summoned Skull = King of Yamimakai + Fiend (<1000 ATK)
    Sword Arm Of Dragon = Warrior + Dinosaur
    Tatsunootoshigo = Beast + Fish
    Thousand Dragon = Time Wizard + any Dragon (<2400 ATK)
    Thunder Dragon = Dragon (<1600 ATK ) + Thunder (<1600 ATK )
    Twin-Headed Thunder Dragon (2800/2100) = Thunder Dragon + Thunder
    Dragon
    Twin-Headed Thunder Dragon = Dragon + (Grass, Thunder, Rock,
    Zombie, or Machine) + Thunder Dragon
    Twin-Headed Thunder Dragon = Kaiser Dragon + Thunder Dragon
    Wood Remains = Zombie (<1000 ATK) + Plant
    Wow Warrior = Aqua + Warrior

    Hint: Slot rares:
    When using the Graveyard Slot Machine after you win a duel, get
    three cards in a line and get a slot rare. For example, get three
    Pumpkings to get a Toon Summoned Skull. Note: Getting three of the
    same cards in the slots does not always guarantee the same outcome.
    For example, 3 Rude Kaisers may result in an Anti-Magic Fragrance,
    Blue-Eyes White Dragon, Gorgon's Eye, etc




    CardSlot resultRequirement
    Anti-Magic Fragrance3 Typhone Defeat Mai
    Anti-Magic Fragrance3 Swordstalker Defeat Kaiba and his
    Swordstalker
    Barrel Dragon3 OoguchiDefeat Mako
    Barrel Dragon3 Air Eaters
    Barrel Dragon3 Kunai With Chain Defeat one of Joey's monsters
    equipped with Kunai With Chain
    Barrel Dragon3 Dark Elves
    Barrel Dragon3 Cosmos Queen Prayers Destroy Card Guardian's
    Cosmos Prayer
    Barrel Dragon3 Pendulum Machines
    Black Luster3 Curse Of Dragon
    Blue Eyes White Dragon3 Meteor Dragon
    Blue-Eyes White Dragon3 Anti-Rageki
    Blue-Eyes White Dragon3 Koumori Dragon
    Blue-Eyes White Dragon3 Giant Flea Defeat Weevil's Giant Flea
    Blue-Eyes White Dragon3 Red Eyes
    Blue-Eyes White Dragon3 Monster Egg Defeat Tristan
    Blue-Eyes White Dragon3 Dark Fire Dragons Defeat Mai Valentine
    Blue-Eyes White Dragon3 Kabanola Warrior Defeat Tristan
    Blue-Eyes White Dragon3 Rude Kaiser Join Kiba's side and kill
    Tristan's Rude Kaiser
    Blue-Eyes White Dragon3 Tenderness Defeat Tea
    Blue-Eyes White Dragon3 Ground Attacker Bugroth
    Blue-Eyes White Dragon3 Robotic Knights
    Blue-Eyes White Dragon3 Suijin Destroy Suijin after the
    Labyrinth ruler summons it
    Blue-Eyes White Dragon3 Witches Apprentice Play Jasper Dice
    Tudor
    Blue-Eyes White Dragon3 Infinite Dismissal Defeat Deck Master
    T
    Blue-Eyes White Dragon (ATK 1750)3 Lion Monster Defeat Tristan
    and kill his Lion Monster
    Blue-Eyes White Dragon3 Moist Creatures Defeat Duel Master I
    Blues-Eyes White Dragon3 Dark Flowers Defeat Bakura
    Brain Control 3 Illusionist Faceless Mage Defeat Pegasus
    Dark Magician3 Gust FanWait until Mai uses the Gust Fan
    power-up and defeat her
    Dark Magician3 Gate Guardian Ritual Have Labyrinth Ruler
    summon the ritual to the field (does not have to be
    activated).
    Dark Magician3 Gokibore
    Dark Magician3 Slot Machines Fight Bandit Keith
    Dark Magician Girl3 Dark Magician Battle Yugi and kill his
    Dark Magician
    Dissolverock3 Machine King
    Enchanted Javelin3 Forest Defeat Weevil
    Enchanted Javelin3 Koumori Dragon
    Enchanted Javelin3 Larvae Moth
    Fire Reaper3 Vile GermDefeat Bakura
    Fire Reaper3 White HoleDefeat Jasper Dice Tudor
    Flame Ghost3 Mystical Elf Defeat Yugi and destroy his Mystical
    Elf
    Flame Ghost3 Monster Eggs
    Flame Swordsman3 Legendary Sword
    Flame Swordsman3 Madjinn Gunn Defeat Tristan
    Flame Swordsman3 Kattarpiller Have Labyrinth Ruler summon it
    Gira Gumo3 Larvae Moth
    Gorgon's Eye 3 The Ordek Defeat Tristan
    Gorgon's Eye3 Suijin
    Harpies Pet3 Harpie Lady Have Mai summon Dragon Harpie Lady
    and the Dragon
    Jarai Gumo3 Fiend's Hands
    Labyrinth Tank3 Kairyu-Shin
    Labyrinth Tank (2400/2400) 3 Blackland Fire Dragon Defeat Yugi
    Lord Of D.3 Ultimate Dragon Ritual
    Raigeki3 Thunder Nyan Nyans If you do not get this card for a
    deck leader, wait until Shadi puts it on the field and destroy
    it
    Red-Eyes Black Dragon3 Larvae Moth
    Red-Eyes Black Dragon3 Dancing Elf Defeat Tea
    Red-Eyes Black Dragon3 King of Yamimakai Defeat Darkness Ruler
    Red-Eyes Black Dragon3 Versago The Destroyer Defeat Tristan
    Red-Eyes Black Dragon3 Sword Of Dark Destruction
    Red-Eyes Black Dragon3 Kuriboh
    Red-Eyes Black Dragon3 Cursebreakers
    Right Leg Of Exodia3 Insect Cannon Defeat Weevil
    Right Leg Of Exodia3 Gaia The Fierce Knight
    Right Leg Of Exodia3 Berfomet Defeat Shadi and destroy his
    Berfomet
    Skull Knight3 PragticalDefeat Rex Raptor
    Skull Knight3 Feral ImpDefeat Yugi
    Skull Knight3 Celtic Guardian
    Skull Knight3 Spirit Of The Harp Defeat Tea
    Skull Knight 3 Dragon Treasure
    Skull Knight3 Giant Turtle Who Feeds On Flames
    Summoned Skull3 Dark Prisoner Defeat Tristan
    Summoned Skull3 Larva Moth Defeat Weevil
    Summoned Skull 3 Fairy Meteor Crush Defeat Tristan
    Summoned Skull3 High Tide Gyojin Defeat Mako
    Summoned Skull3 Giant Soldier Of Stone
    Summoned Skull3 Slot Machines Defeat Bandit Keith and destroy
    a Slot Machine
    Summoned Skull3 TogexDefeat Tristan and his Togex
    Sword of Dragons Soul3 Red-Eyes Black Dragon
    Sword of Dragons Soul3 Two-Mouth Darkruler Defeat Tristan
    Swords of Revealing Light3 Dark Piercing Light Wait until Fab
    1985 summons Dark Piercing Light on the field and either
    destroy it or wait until he uses the magic card
    Temple Of Skulls3 Dancing Fairy Defeat Tea
    Temple Of Skulls3 Koumori Dragons
    Temple Of Skulls3 Larvae Moth
    Toon Summoned Skull3 Fiend Hand Defeat Tristan
    Toon Summoned Skull3 Pumpking The King Of Ghost Defeat
    Necromancer
    Toon Summoned Skull3 Bright Castle
    Toon Summoned Skull 3 Manga Ryu Ran Defeat Pegasus
    Toon Summoned Skull3 Tenderness Defeat Tea
    Toon Summoned Skull3 Slot Machine Kill Keith's Slot Machine
    Toon Summoned Skull3 Red-Eyes Black Dragon
    Toon Summoned Skull3 Larvae Moth



    Hint: Improved odds in Graveyard Slots:
    Copy Cat, Mimicat, and Monster Reborn allow you to manipulate the
    content of your opponent's Graveyard and help narrow down it down
    for the Graveyard Slots (revived cards go to the reviver's Graveyard
    when destroyed). Paralyzing Potion is another effective way to get
    monsters out of the way without sending them to the Graveyard, thus
    improving your odds in the Graveyard Slots.

    This trick can only be used when there is only one monster in the
    Graveyard possible of getting, as when you use the "Edit Map" trick.
    When using the slot machine, you can see the arrows on the side. As
    you can see, they are usually blinking. When they disappear, the
    card is on the other side of the slot. You can use this to your
    advantage.

    Place the needed card in your deck and destroy it in a custom battle
    (for example, Komori Dragon for the Blue-Eyes White Dragon or Dark
    Magician for the Dark Magician Girl). It may be helpful to place
    more than one card in the deck for higher chances of getting the
    desired card.

    Note: This trick requires a monster with the Hidden Find ability.
    This will only work with magic cards. It is recommended you try this
    after you have completed both sides. First, get a monster (such as
    Pumpking) ranked high enough to where it gains the Hidden Find
    ability. Then, play against Shadi and move your deck leader to the
    exact center square. A screen will appear, stating that you have
    found the hidden treasure, Souleater. Finish the duel, or if you are
    in a hurry, surrender. Go to "Custom Duel". Next, put Souleater in
    your deck, and three of any magic card (such as Silver Bow And
    Arrow, Beast Fangs, etc.). Start a custom battle, and go through the
    deck until you come across Souleater. Place it in face-up defense.
    This will activate its special skill. Next, play any high level
    monster onto the field and have it attack your opponent's defense
    position monsters. Wipe them off the field. Make sure you do not
    attack any offensive monsters or the deck leader until the opponent
    has played the three magic cards from his deck and gotten them into
    his graveyard. Once the three magic cards are in his graveyard, go
    after the deck leader and wipe out its LP to win the duel. When you
    now go into the Graveyard Slots, there will just be the three magic
    cards in it. This is also useful in getting more immortal monsters
    and possibly even some unique rares.

    Build a deck with rare cards that do not appear in slots such as
    Exodia pieces, Barrel Dragons, etc. Also, some magic and trap cards
    do not appear in the slots. Next, put in as many of the card that
    you want to try to get three in a row in the deck, such as
    Swordstalker, Piercing Light, Red Eyes Black Dragon, etc. Then, go
    to custom duel and duel yourself. All that should be in the slots
    are the three non-rare cards. Try using Swordstalker as the leader,
    Brigidier, because he has three chances and have three of him in the
    slots. You will get about four to five trap cards and four
    Swordstalkers in the slots.

    Get Souleater. Mass combo cards until you draw it, then use its
    ability to rid the graveyard of all but the card you want in the
    slots. Be sure to put three of the magic card in your deck. Be
    patient with it, but in the long run, it is well worth the time.

    Hint: New card picture:
    Any time that you gain a card through lining up three of a kind in
    the Graveyard Slots, you will get a new picture for that card in
    your chest. Some examples include: Blue Eyes White Dragon, Red Eyes
    Black Dragon, Summoned Skull, Gemini Elf, and Flame Swordsman.

    Hint: Ritual monsters:
    When using the Graveyard Slot machine after battle, get three cards
    that are required to get a ritual monster. If you do, you will get
    that ritual monster as well as the three cards. For example, win
    against Bones at Exeter and in the Graveyard Slots, get any Insect,
    Machine, and Zombie monster. Note: The cards only appear in the
    slots if they are used in battle; duel against opponents that have
    ritual cards.

    Hint: Baby Dragon: Reincarnation:
    If You Reincarnate Baby Dragon, you can get Exodia pieces. This may
    require a few attempts.

    Hint: Barrel Dragon: Reincarnation:
    If you reincarnate Barrel Dragon, you will get three tough creatures
    or nice magics (for example, Sagna Of Thunder, Kazejin, Suijin,
    KaiserDragon, Harpies Pet Dragon, Skull Knight, Ryu-Ran, Coldwave,
    Solomans Lawbook, and Tremendous Fire).

    Hint: Black Luster Ritual:
    You can obtain the Black Luster Ritual via the graveyard slots and
    not have to line up three Curse Of Dragons. Wait until Yugi summons
    the ritual to the field, destroy it, and obtain it in the slots.

    Hint: Blue Eyes or a Dark Magician Girl:
    You must either have a Dark Magician or a Red Eyes as a leader and
    have completed both the Red and White Rose chapters to unlock the
    edit map for the custom duel. If you what a Magician Girl, your
    leader must be the Dark Magician; Red Eyes for Blue Eyes. Then go to
    the "Edit Map" option at the custom duel selection. Then, build the
    following terrain, where "N" indicates normal and "L" indicates
    labyrinth.
    N N L N L N N
    N N L L L N N
    N N N N N N N
    N N N N N N N
    N N N N N N N
    N N N N N N N
    Battle at that terrain. When you begin, press Start. When it is your
    opponent's turn, he will surrender. When you get to the Graveyard
    Slot part, get three Dark Magicians or three Red Eyes to get the
    Magician Girl or the Blue Eyes. You can also use this terrain to get
    your deck leader a promotion.

    Hint: Change Of Heart: Reincarnation:
    If you reincarnate Change Of Heart you can get Three Suijins. This
    may require a few attempts.

    Hint: Cyber Commander: Reincarnation:
    To obtain Exodia's Left Leg, reincarnate Cyber Commander. This may
    require a few turns.

    Hint: Dark Magician: Hidden ability:
    If you can raise the Dark Magician ranking to Major (star with the
    stripe), you will be able to perform the same extra slot try just as
    the Robot Knight.

    Hint: Dark Magician: Reincarnation:
    If you reincarnate Dark Magician, you can get good cards such as
    Kasier Dragon, Toon Summoned Skull, Solomons' Lawbook, and others.

    Hint: Exodia: Summoning:
    To pull off an instant victory with Exodia, you must have Exodia The
    Forbidden One as your deck leader. Any deck leader status will do.
    During your turns, you must place the four pieces of Exodia in the
    correct spaces (Left Leg, Right Leg, Left Arm, Head, and Right Arm).
    The deck leader can be placed in between the arms or legs. All four
    pieces must be face up. Once all this has been accomplished, the
    game will give your opponent one last chance to stop you. On your
    next turn, the summon will engage.

    To obtain all of the pieces, you must use passwords, reincarnations,
    and line up slot rares. To get the Head and Left Arm, use the
    passwords. To get the Left and Right Legs, reincarnate. The best
    cards to reincarnate are those around a deck cost of 20. To get the
    final piece, the Right Arm, you must line up three cards in the
    slots. The best cards to line up are Cocoons of Evolution, which
    appear when you duel Weevil.

    Hint: Fake Trap: Reincarnation:
    Reincarnate a Fake Trap to get Exodia Pieces.

    Hint: Flame Swordsman: Reincarnation:
    Reincarnate a Flame Swordsman to get a Labyrinth Wall. You can also
    get a Skull Knight.

    Hint: Magic Drain: Reincarnation:
    If you reincarnate Magic Drain (DC: 60) you can get good cards such
    as:

    Sanga Of The Thunder (common)
    Suijin (very common)
    Kazejin (common)
    Dust Tornado
    Skull Knight! (rare)
    Graverobber! (very rare)
    Fissure (sucks)
    Dragon Capture Jar
    Winspread Ruin
    Stainstorm
    Eternal Drought
    Dian Keto the Cure Master (extremely rare)
    Warrior Elimination
    Roaring Ocean Snake

    Hint: Manga-Ryu Ran: Reincarnation:
    If you reincarnate Pegasus's Manga-Ryu Ran, you will get some kind
    of ritual stop card (useful for stopping the Ultimate Dragon
    Ritual), Tremendous Fire, and the rare card Skull Knight.

    Hint: Millennium:
    To summon Millennium, you have to have Curse Of The Millennium
    Shield and two cards with 2100 DEF.

    Hint: Millennium Shield: Strong attack:
    You first need to have the Curse of the Millennium Ritual and three
    monsters over 2000 DEF. When you summon the Millennium Shield, make
    sure you have a Shield And Sword Magic card so that you can switch
    out the shield's defense to its attack, giving it a 4000 ATK.

    Hint: Mirror Wall:
    Mirror Wall (DC: 80) is a powerful card. Use it against a Blue Eyes.
    If any card (in this case Blue Eyes) attacks any of your cards, its
    attack is cut in half, making a Blue Eyes ATK 1500. If the card
    attacks again, it will be halved again, (Blue Eyes ATK 750). Blue
    Eyes can now be killed by the weakest monsters in the game.

    Hint: Mystical Elf: Hidden ability:
    Promote Mystical Elf to RADM, and all three lines will be available
    in the Graveyard Slots. This is very useful when trying to get those
    tricky rares.

    Hint: Paralyzing Potion: Reincarnation:
    Reincarnate Paralyzing Potion to get Mesmeric Control and
    Metalmorph
    Hint: Red-Eyes Black Dragon:
    To get the Red-Eyes Black Dragon, have Joey summon it. Defeat the
    Red-Eyes Black Dragon and get it in the Graveyard Slots.

    Hint: Red-Eyes Black Metal Dragon:
    Have Joey summon it by combining his Metalmorph and his Red-Eyes
    Black Dragon. Defeat it, but you need to get the Red-Eyes Black
    Dragon and the Metalmorph in the slots.

    Hint: Robotic Knight: Extra Graveyard slot chance:
    Robotic Knight has a hidden ability that lets you have an extra shot
    at matching three cards in Graveyard Slots. It lets you now try to
    match three cards on the top row. You get this after you raise your
    rank to the first star with the yellow stripe.

    Hint: Royal Decree: Reincarnation:
    If you reincarnate a Royal Decree, it will give you three Suijins.

    Hint: Steel Scorpion: Reincarnation:
    Reincarnate a Steel Scorpion to get a Right Arm Of the Forbidden One
    (Exodia piece). This may require several attempts because of the
    frequency that Fake Trap appears.

    Hint: Steel Scorpion: Deck leader:
    Level up a Steel Scorpion to Second Lieutenant and put it as your
    deck leader. Then, level it up to Major and you will have two
    abilities (increased movement/same type friendlies and open
    opponent's cards in summoning range) as well as the extra top slot
    ability.

    Hint: Swordstalker: Stronger attack:
    An easy way to give Swordstalker a strength of 3800 power attack
    points or more is to sacrifice all the monsters in your deck. Due to
    Swordstalker's special effect, it will become stronger than those of
    the CPU.

    If you have mainly a monster deck with three Swordstalkers, this
    trick will be very useful. Start by repeatedly trying to combine all
    of your monsters except for your Swordstalkers. Then, try to send
    out your Swordstalkers. It will have a power of a 6300/5900 or more.
    Try making multiple fusions with one card and destroy the card. For
    example, Zombie + Warrior = Skull knight + Hard armor = Armored
    Zombie. You will have four cards gone instead of three. Do not
    forget to destroy your last card with your own leader.

    Try to gain a card called Darkness Falls. It is a magic card that
    lets you flip all cards face down. Next, go to custom battle and
    make your CPU opponent play it or use it. Get it multiple times in
    the card slots, then get a Swordstalker (or two or three) in your
    deck. Put the Swordstalker on the field and discard all of your
    monster cards (not Swordstalker) and magic/trap cards (not Darkness
    Falls). Flip your Swordstalker to make its attack become 6,000. Use
    Darkness Falls to flip it face down then flip it up again so that
    its attack is now at 10,000. Flip it over again face down with
    Darkness Falls and flip it face up to make it have an outstanding
    attack power of 14,000, which is enough to kill three Blue Eyes
    Ultimate Dragons together (13,500) Finally, use your last Darkness
    Falls to flip it down again. Flip it up to make the monster have
    18,000 attack points. Also, use Copycat and The Magician Of Faith to
    increase it even more by recovering more Darkness Falls to make the
    ultimate monster. In the end of all the recovery of cards and power
    increases, Swordstalker will have a total of 36,000 ATK and 32,000
    DEF.

    Note: Note a monster cannot exceed an Attack or Defense value above
    9999.

    Hint: Swordstalker: Extra Graveyard Slot Chance:
    Just like the Dark Magician and Slot Machine monster cards,
    Swordstalker can learn the Hidden Ability to match up three cards on
    the top row as well as the middle row when it reaches the rank of
    Major (one star with one yellow line). However, unlike the Dark
    Magician and Slot Machine, Swordstalker gains the ability to match
    up three cards in the bottom row as well when it reaches the rank of
    Brigadier (one star with three yellow lines).

    Hint: Suijin: Reincarnation:
    If you reincarnate Suijin, you will naturally get good cards.
    However, the real payoff is that you can get Sanga and Kazejin. You
    can get them both at the same time.

    Hint: Zoa and Metalzoa:
    Face J. Shadi in a match and destroy his Zoa card. Do not use
    Monster Reborn on Zoa. Just get Zoa in the Graveyard Slots then face
    Joey. Defeat him and make sure you destroy a Metalmorph. Win
    Metalmorph in the slots and combine it with Zoa to get Metalzoa
    (3000/2400).

    You can also get Zoa and Metalzoa from Bandit Keith, but it may
    require a few attempts as he does not play it frequently.

    Hint: Hidden card:
    In most maps, there is a hidden card somewhere on the map. In order
    to get these cards you must move your Deck Leader over a specific
    location on the map. You may have to complete the game as both sides
    for these cards to appear. For example, in all the battles at Stone
    Henge, move your Deck Leader to the center of the map, in between
    all the labyrinth terrain. There should be a different card there
    against each opponent.

    To be able to find and get the hidden cards on the field during a
    duel, your deck leader must be ranked as a Major (one star and one
    yellow line) or better. You must also have a deck cost that is lower
    than 1000.

    Hint: Hidden card locations:
    To find the cards, your deck leader has to have the ability to find
    cards (Hidden Ability) and you need to have completed both sides of
    the story.
    The Field layout is as follows:
    A
    B
    C
    D
    E
    F
    G
    *1 2 3 4 5 6 7
    The following are the locations and cards acquired:
    Mai-E7: Dust Tornado
    Yugi-D1: Carat Idol
    Bakura-A7: Shape Snatch
    Joey-E7: Rigras Leever
    Mako-E6: Time Eater
    Tea-E5: Servant of Catabolism
    Grandpa-C4: Dharma Cannon
    Necromancer-A1: Eternal Rest
    Weevil-D7: Eradicating Aerosol
    Rex Raptor-A7: Cold Wave
    Panik (Darkness Ruler)-B6: -Exile of the Wicked
    Isthar-D4: Jowls of Demise
    Tristan-D5: Novox Prayer
    Pegasus-A4: Electromagnetic Bagworm
    Bandit Keith-C4: Strain Storm
    Shadi-D4: Souleater
    Labyrinth Ruler-A7: Catapult Turtle
    King-B4: Warrior Elimination
    Final Bosses-D4: ???
    Kaiba-D4: Moisture Creature
    Many of the monsters are Immortal Type (strong in crush territory)
    and very powerful in terms of their effects (Souleater is great).
    Most of the magic cards are those that destroy all monsters of a
    specific type (usually the type primarily used by the opponent you
    get the card against, for example, Cold Wave, obtained against Rex
    Raptor, kills all dinosaur type monsters).

    Hint: Gain doubles of your cards:
    This trick requires only one memory card in the memory card slot. Go
    into the custom duel and set your deck up so that your best cards
    are in there. Both you and the CPU's decks will have the same cards
    in them. When you win, the slot machine will be there and you can
    get your best cards repeatedly. This is very useful with Red Eyes,
    Blue Eyes and other cards that your have only one copy of.

    Use the following trick to duplicate cards and promote weak
    monsters. A second memory is not required. Go to vs. duel and Duel
    Master K. Make the card you want to duplicate your leader, play the
    Duel Master in the default crush field. Note: Make sure you have
    some monsters under 1500 ATK. Do not use any field cards. Instead,
    Duel Master K will at the most send out one or two monsters. Destroy
    these and defeat him in battle. Because he has the exact same deck
    as you, he will have the same deck leader. In the slots, the deck
    leader will be there. Get the monster you want in the slots. The
    battle is easy. The longer the battle the better, as this helps
    promote weak monsters.

    Hint: Get any card:
    This trick requires two memory cards and two controllers. Start a
    file on the first memory card then save as soon as possible. Then,
    on the second memory card, start a file and save. Next, go back to
    the first memory card and choose "Trade" with both memory cards
    inserted. You can now trade the weakest cards in your deck for the
    strongest in the other deck. After this, you can do it again by
    starting a new file or battling duelists on the second memory card.

    Hint: Getting good or rare cards:
    Use the following trick to multiply your good cards, get rare cards,
    and practice the Graveyards Slots. After clearing the game, the
    "Edit" option appears in a custom duel. You can edit the terrain to
    make all of the summoning spaces around your opponent labyrinth.
    Once the duel starts, pass your turn and your opponent will be
    forced to forfeit. You will then be able to play the slots with only
    your deck leader (against Deck Master K) in with nine Fake Traps.

    Hint: Promote cards:
    Use the following trick to promote cards under 1,500 attack. Once
    you have completed the White Rose and Red Rose sides, save the game
    and go to "Custom Duel" at the main menu. Only have one memory card
    in use. Create a B or C deck. Have a lot of strong cards in your
    deck above 1,500 except the card you want promoted. Have three of
    that card in your deck. Go to map edit mode and create a map as
    follows (C= Crush, L = Labyrinth, N = Normal).
    L L L L L L L
    L L C C L L N
    L L C L L L N
    L L N N L L N
    N N N N N N N
    N N N N N N N
    N N N N N N N
    Once you draw the card you want, move it in front of your opponent's
    deck leader and attack until you win. Keep repeating and you will
    eventually get it promoted. Also, move other cards around on the
    field face up (not in crush) and you might get them promoted as
    well. Each time they get promoted, it will take longer to raise
    their rank.

    Hint: Getting magic or trap cards:
    Go to the custom duel and assemble any desired deck with only
    contain magic or trap cards. Go to map edit mode and create a map as
    follows (N= Normal, L= Labyrinth)
    N L N N N L N
    N L N N N L N
    N N L N L N N
    N N L N L N N
    N N L N L N N
    N N N N N N N
    When you play, your opponent will not move (as he is using the same
    cards). He will set out magic and will not use or move them. You can
    take him out whenever desired by surrounding him.

    Hint: Move two squares at a time:
    When a monster gets a Terrain Field boost, flip it face up and it is
    allowed to move two squares at a time.

    Hint: Unlimited flip effects:
    Play a Magician Of Faith or Mask Of Darkness in the face down
    position, but do not move it or change its position. Then, use the
    magic card Darkness Approaches. This will flip all your cards face
    down. Now, flip the Mask Of Darkness or Magician Of Faith card up
    and revive Darkness Approaches. On your next turn, you can use it
    again to turn the Mask Of Darkness or Magician Of Faith face down.
    Flip the Magician Of Faith or Mask OfDarkness card up again and
    revive Darkness Approaches, which you can use on your next turn.
    Then, add a Mystical Elf into the equation; Mystical Elf, Darkness
    Approaches, Mask Of Darkness or Magician Of Faith, in that order.
    The Mystical Elf's flip effect is an 800 point power bonus to all
    your light monsters, and if you use her before Darkness Approaches,
    you can flip her again on your next turn. With three Mystical Elfs,
    your light monsters gain 2400 attack and defense every round. Note:
    It is recommended that you use the Magician Of Faith card, as it
    will receive the power bonus that the Mask Of Darkness will not.

    Hint: Lower opponent's monsters attack quickly:
    Move Mirror Wall either to the far bottom left square or far bottom
    right square. Put your leader next to it. Start securing your leader
    and Mirror Wall with monsters. Start advancing weak trap or magic
    cards (for example, Fake Trap, Forest). Mirror Wall will activate
    and your opponent's monsters will be too weak to battle. You will
    still get the monsters in the Graveyard, since your opponent attacks
    all facedown cards.

    Get a Mirror Wall and put it somewhere. Then, put a magic card that
    you do not need somewhere near it so that it will attack. Once it
    tries to attack, Mirror Wall will activate, cut its Attack in half,
    and just move on the magic card. You can also use a weak monster in
    defense mode.

    Hint: Raise your monster's rank easily:
    Depending on which monster you have, you should go against certain
    opponents. If the monster you want to raise in rank has an attack
    power of 2000 to 2500, play against Tristan. If it is lower then
    that, then play against Tea. If it is higher, go against Joey.
    First, have as many of that monster in your deck, then kill every
    monster with that card. Do not add power-ups or attack the
    opponent's LP with magic cards. You can then have more time killing
    the other monsters. Remember to kill the opponent's deck leader
    personally with the card you want to raise in rank. This will
    usually give you a big boost for raising your rank.

    To obtain a very powerful monster you need to have a map with Toon
    terrain (preferably close to your summoning area) and a terrain that
    favors your monsters (such as Mountain if you have the Birdface
    deck). You also need a very strong monster, lots of power-up cards,
    and a Greenkappa. Summon your Greenkappa and move him onto the Toon
    terrain. Then, summon a very powerful monster on its terrain (for
    example, Meteor B. Dragon on Mountain), and equip your equip cards
    to your strong monster. After that, flip up your Greenkappa on the
    Toon terrain. Because of its effect, it will copy the attack of the
    strongest monster on the field (which should be your monster).
    Greenkappa will copy the attack on the Toon terrain, which should be
    about 4500. Then, move your Greenkappa off the Toon terrain and his
    attack will increase by 500, making it about 5000. If you now move
    your Greenkappa onto Grassland, his attack will increase by another
    500 points, making it 5500. You can continue to strengthen it with
    power ups such as Konai With Chain, but only equip cards after you
    have capped your other monster's attack. Now you have an unstoppable
    monster.

    Hint: Level up your deck leaders:
    Note: This trick requires the Map Edit option and a controller with
    a auto-fire or slow feature. First, build Labyrinth around your
    opponent, except for one space. Put the monsters that you want to
    level up on the field. Make sure you use Ookazi or Tremendous Fire,
    etc. Set the controller on auto-fire or slow for Start. When the
    battle is over, you will have more Deck Leaders.

    Hint: Change deck sort:
    Hold Select at the deck sort screen and you can change how it sorts
    by pressing L2 or R2.

    Hint: Easy win:
    Use the passwords to get Crush Card (SRA7L5YR), Mimicat (69YDQM85),
    Magician Of Faith (GME1S3UM), and Royal Decree (8TETQHE1).
    Reincarnate Crush Card to get Just Desserts. Keep combining the
    cards that not listed in this tip until you get the ones needed. Do
    not use Just Desserts until your opponent has five cards on the
    field and you have Royal Decree on the field. Use Just Desserts and
    inflict 1500 points of direct damage. The total damage will be 4500,
    which is more than enough. This strategy is effective against
    Grandpa if you want an Exodia deck.

    Once you have completed the White Rose and Red Rose sides, save the
    game and go to "Custom Duel" at the main menu. Only have one memory
    card in use. Go to map edit mode. Build a map with all your
    opponents summoning squares filled with labyrinth. Start a duel. End
    your turn at the beginning. After your opponent ends his turn, you
    will win. If your deck leader has a high rank and an attack under
    2600, he will be in the slots. Keep repeating and eventually you
    will get three in a row if your timing is correct to win special
    cards such as Blue-Eyes White Dragon, Toon Summoned Skull, Cannon
    Soldier, etc.

    Get a Thunder monster and a Dragon monster (good cards like Kaiser
    Dragon and Thunder Dragon recommended), then combine them to get
    Twin-Headed Thunder Dragon (2800/2100). Then, use Bright Castle and
    get it on water, sea, or anything else wet and attack.
    Information in this section was contributed by RYOOHKI6.
    Have three Pumpkings in your deck, along with a lot of strong
    zombies (such as the Great Mammoth Of Golfine) and crush cards. The
    zombies can go through the Crush zones without getting hurt, no
    matter how strong they are. The Pumpking will give the zombies 100
    attack and defense points for every Pumpking in play at the
    beginning of your turn. It helps to have other cards to make more
    Pumpkings.

    Have three Slate Warriors in your deck and the Crush card along with
    a few cards that can use the Crush card. The Gust Fan is also a
    useful optional power-up for Slate Warrior. Place the Slate Warriors
    out, but wait to flip them face up until you have all three out, if
    possible. Once all three are out, flip them face up to give each one
    a 1500 power bonus, making them 3400 ATK and about 1900 DEF. Along
    with the Gust Fan you have 3700, not to mention the Field Power
    bonus. If they move onto the crush terrain that your weaker monster
    made with the Crush card, it makes a grand total of 4200 ATK. Even
    if your opponent manages to defeat one, the enemy will be destroyed
    by the crush terrain.

    Hint: Reincarnate card:
    If you surrender five times, you will be able to reincarnate a card
    in your chest which will allow you to build your deck.
    Information in this section was contributed by gary dubose.
    Note: Getting five wins also lets you reincarnate a card.

    Press L3 to reincarnate.

    Hint: Reincarnate more than three cards from one:
    When you get to the point of reincarnating cards, copy your game to
    a second memory card. Continue on the copied game and reincarnate a
    card. Save your game and exit. Place both the copied save game and
    the original saved game in the PlayStation2 and trade the
    reincarnated cards from the copy to the original. You now have three
    new cards, and still can reincarnate a card.

    Hint: Repeatedly reincarnate:
    To do this trick, you must have activate the reincarnate option
    after you have played with the CPU five or more times. Save your
    game before going to reincarnate. Reincarnate any desired card, and
    if you did not like it, go to the main menu without saving your
    previous reincarnation. Then, go to "Continue" to try it again.
    Repeat this processes as many times as needed until you get the
    desired cards.

    Before reincarnating, save the game and copy it to a second memory
    card. Then, go to "Build Deck", reincarnate, then save the game. Go
    to "Trade", then select the new cards and send them to the second
    memory card. Press Start on controller two. No cards are required to
    trade for the new cards. Turn off the PlayStation2, then turn it
    back on and copy the game from the second memory card to the first
    memory card. You now have new cards, plus the reincarnate ability
    Repeat this process to reincarnate all cards possible and never lose
    one.

    Hint: Reincarnating high deck cost cards:
    When you reincarnate cards of 45 points or more, Sujins become the
    Fake Trap..... When reincarnating cards of 55 points or more, Sujins
    and Wide Spread Ruin are the Fake Traps.

    Hint: Duplicating cards:
    First, complete both sides of the game and have the card you want
    duplicated as the deck leader. Then, create a terrain like this:
    NNLNLNN
    NNNNNNN
    NNNNNNN
    NNNNNNN
    NNNNNNN
    NNNNNNN
    NNNNNNN
    Select "End" and your opponent will surrender. Then, go to the slots
    and line up your deck leader and you will get it. Note: This only
    works with certain cards.
    Information in this section was contributed by TOM18038.
    Hint: Countering Mirror Force:
    When dueling against people with Mirror Force such as Yugi, put your
    trap cards in defense mode so they cannot be destroyed.

    Hint: Defeating Fab Lyrr:
    Use Royal Decree, Mirror Wall, and some good monsters cards in your
    deck.

    Make sure you have a Green Kappa monster in your deck (or more if
    possible). Fab Lyrr will most likely start off by playing Riroku
    (power-up that uses half of your LP to power up his monster) and a
    Skull Knight or something similar with over 2000 ATK. Once that
    monster is on the field, go into the crush territory with your
    leader, play the Green Kappa face down until you are in striking
    range of his leader, and attack. The Green Kappa's effect will
    increase his attack to over 4000 and destroy his leader in one shot.

    First, make a deck with Royal Decree, Mirror Wall, Mimecat, Magician
    Of Faith, Monster Reborn, Meteor Black Dragon, Slate Warrior,
    Infinite Dimension, Conversion Factory, Robot Knight, Cyber
    Commander, Barrel Dragon, Limit Remover, Green Kappa, any terrain
    cards, and any other desired cards. Change the terrain in the middle
    of the field. Then, use Slate Warrior to make the part with the
    labyrinth near the opponent's deck leader to crush terrain. If you
    see a fusion, it is most likely a Black Meteor Dragon (3500/3000).
    If you see a monster with a power boost of 2000 and, for example
    force, then duel carefully; he uses Rioku (half of the opponent's LP
    to boost your own monster). Put Mirror Wall in a corner so it is
    harder for him to reach. Also try this power combo: Barrel Dragon
    face up (destroys a card on the field; hopefully not yours) equipped
    with Conversion Factory with Cyber Commander in defense mode and
    Robot Knight in defense mode. Then use Limit Remover. Your Barrel
    Dragon should be strong enough to take on a Black Meteor Dragon. Use
    Infinite Dimension for protection. If you get these cards on field
    or hand: Magician Of Faith, Green Kappa, Monster Reborn, Meteor
    Black Dragon, Mimecat, Royal Decree, then the duel is over. First.
    revive his Red Eyes Black Dragon then fuse it with Meteor Dragon to
    get your own Black Meteor Dragon. Then, activate Magician Of Faith's
    ability a use Rioku on your Meteor Dragon. Next, do the same with
    Mimecat and your Black Meteor Dragon should have a total of
    6500/6000. Then use Royal Decree to cancel any of his traps.
    Finally, play Green Kappa face up in attack mode and it should have
    the same attack as your Black Meteor Dragon (7000/6500).

    Hint: Defeating Jasper Dice Tudor:
    First, defeat the Labyrinth Ruler until you get a Shadow Ghoul or
    two, Then, go to Tudor and use the Shadow Ghoul. Enter the labyrinth
    areas to turn it into a Wall Shadow, then use Reborn The Monster or
    Mimicat (Magician Of Faith to get back magic cards) to go and dig
    out Shadow Ghoul again and make another Wall Shadow. Do this as many
    times as needed(at least twice recommended, but three is best).
    Then, use the Shield And Sword card to switch the Shadow Ghouls
    attack and defense and give it 3,000 attack points. Also, use the
    Ancient Tree Of Enlightenment or a Royal Decree to keep traps from
    getting the Wall Shadows. The Ancient Tree Of Enlightenment is
    better, because you can turn it off by switching to attack mode
    after you move (turn it back on at the beginning of your next turn
    before you move) in case you have trap cards such as Shadow Of Eyes,
    Mirror Wall, or Goblin Fan out. The following are the card numbers
    that are recommended: 043, 123, 152, 655, 685, 687, (699, 824), 705,
    736, 754, 814, 829.

    Set Goblin Fan down and move it to one of your corners. When he uses
    Just Deserts, he will destroy himself. You can also use Magician Of
    Faith and Copycat after he uses Just Deserts and play it against
    him.

    Hint: Defeating Labyrinth Ruler:
    You will need a field card or a monster card that can change the
    field type, such as Curse Of Drangon. You will need this card to
    destroy the crush card field to get to his deck leader. Get about
    two of these cards for both sides of the field. However, sometimes
    he will summon Labyrinth Wall to you. In this situtation, pack your
    deck with magic cards that attack your opponent's life points. Note:
    You may have to win by default, because he has a card which gives
    him 1000 life points.

    Hint: Defeating Pegasus:
    Have Ancient Tree Of Enlightenment in face up defense position. His
    effect allows no Trap cards to be activated when in this position.
    Use Aqua Dragon powered up with Horn Of Light. Move him into the
    Toonland terrain and keep advancing to Pegasus' deck leader. When
    your opponent attacks (or when you attack), Aqua Dragon's effect
    will be activated. The square occupied by Aqua Dragon will be turned
    into sea. This boosts Aqua Dragon's attack by 1000 points (up by 500
    for not being in Toon, which decreases its attack and another 500
    for terrain bonus). His attack will be 3250, which should be enough
    to defeat anything. You can also use the water as a path for Suijin
    or other water monsters. Pegasus has no Rose card to give you.

    Hint: Defeating Weevil:
    Take the Mirror Wall card, put it in your deck, and use it. Make
    sure you have a good deck like a Machine. For example, Flame
    "Robotic Knight" and when he attacks, the ATK power will be cut in
    half. Make sure you do not attack them or Mirror Wall will not work.
    Earthshaker is also a good card to attack with when get close to his
    leader.

    Hint: Crush territory:
    When you play in the crush territory, you can only play monsters
    with an attack power of 1500 -- be careful.

    Zombie type monsters are allowed to go through the crush territory.
    They do not need to have a certain attack.

    Monsters like the Aqua Dragon and the Roaring Ocean Snake can engage
    in battle in crush spaces due to their effects. When these cards
    engage in battle, they transform the space into ocean terrain which
    lets them attack monsters hiding in crush spaces. This guarantees
    major damage because the target card must be 1500 AP or lower to
    hide in a crush space (with the exception of immortal types).

    Use the following trick to attack monsters on crush squares. You
    need an Aqua Dragon, with equips if you need it to defeat the
    monster. Then, go next to the crush square and attack the monster.
    When you do this, Aqua Dragon's effect will transform the square
    into a water square, giving you a boost and taking a crush square
    away. It also allows you to move two spaces.

    Hint: Immortal monsters:
    Aside from the normal monsters that have less than 1500 ATK and can
    survive in the Crush territory, there are Immortal Type monsters
    that can both enter the area, regardless of Attack Power, and gain a
    field power bonus of +500 points. When these monsters are destroyed
    in battle, they turn the surrounding spaces into Crush territory,
    literally leaving their mark.

    Glitch: Face-up monsters face-down:
    Have a face-up monster on the field and White Hole face-down on the
    field. If you or your opponent activates a Dark Hole Magic card,
    White Hole will automatically activate and all your opponents
    monsters will be destroyed except for yours. When this is done, your
    monster(s) that were face-up on the field will appear face-down but
    will have the same effects (if any) of a face-up card.

    Glitch Yu-Gi-Oh! Duelists Of The Roses.


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